Training of business skills in virtual reality

Laura Kiss, Balazs Peter Hamornik, Mate Koles, P. Baranyi, Peter Galambos, Gyorgy Persa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Virtual reality is often used for gaming or for demonstrating the technology itself. However in the globalized world the development of compatible business skills are turning to be crucial. Starting a company requires dedicated skills and it often includes virtual collaboration with teammates or partners. The 3D immersive virtual reality is a field of this collaboration and also it can be a field of training these skills. This demonstration is showing a preview of a training setting designed and conducted in VirCA Virtual Collaboration Arena for the development of business skills. It includes real-time virtual collaboration, information processing, and building common understanding to make the frame of a future business plan with participants represented by avatars in a 3D space. In the further application of this task shared mental models can be studied in virtual reality and an applicable virtual training program can be developed.

Original languageEnglish
Title of host publication6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages215-216
Number of pages2
ISBN (Print)9781467381291
DOIs
Publication statusPublished - Jan 25 2016
Event6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Gyor, Hungary
Duration: Oct 19 2015Oct 21 2015

Other

Other6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015
CountryHungary
CityGyor
Period10/19/1510/21/15

Fingerprint

Virtual reality
Industry
Automatic Data Processing
Technology
Education
Demonstrations

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Human-Computer Interaction
  • Cognitive Neuroscience

Cite this

Kiss, L., Hamornik, B. P., Koles, M., Baranyi, P., Galambos, P., & Persa, G. (2016). Training of business skills in virtual reality. In 6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings (pp. 215-216). [7390593] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/CogInfoCom.2015.7390593

Training of business skills in virtual reality. / Kiss, Laura; Hamornik, Balazs Peter; Koles, Mate; Baranyi, P.; Galambos, Peter; Persa, Gyorgy.

6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings. Institute of Electrical and Electronics Engineers Inc., 2016. p. 215-216 7390593.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Kiss, L, Hamornik, BP, Koles, M, Baranyi, P, Galambos, P & Persa, G 2016, Training of business skills in virtual reality. in 6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings., 7390593, Institute of Electrical and Electronics Engineers Inc., pp. 215-216, 6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015, Gyor, Hungary, 10/19/15. https://doi.org/10.1109/CogInfoCom.2015.7390593
Kiss L, Hamornik BP, Koles M, Baranyi P, Galambos P, Persa G. Training of business skills in virtual reality. In 6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings. Institute of Electrical and Electronics Engineers Inc. 2016. p. 215-216. 7390593 https://doi.org/10.1109/CogInfoCom.2015.7390593
Kiss, Laura ; Hamornik, Balazs Peter ; Koles, Mate ; Baranyi, P. ; Galambos, Peter ; Persa, Gyorgy. / Training of business skills in virtual reality. 6th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2015 - Proceedings. Institute of Electrical and Electronics Engineers Inc., 2016. pp. 215-216
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