In this paper, we want to propose the idea that some techniques used for animal training might be helpful for solving human-robot interaction problems in the context of entertainment robotics. We present a model for teaching complex actions to an animal-like autonomous robot based on "clicker training", a method used efficiently by professional trainers for animals of different species. After describing our implementation of clicker training on an enhanced version of AIBO, Sony's four-legged robot, we argue that this new method can be a promising technique for teaching unusual behavior and sequences of actions to a pet robot.
- Dog training techniques
- Pet robots
- Robot training
ASJC Scopus subject areas
- Control and Systems Engineering
- Computer Science Applications