Evolution of strategy selection in games by means of natural selection

Daniel L. Kovacs, T. Dobrowiecki

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper we present a novel agent-based simu-lation model for the natural selection of replicating agents whose survival depends on their programs for selecting their strategy to interact with each other. Game theoretic models de-scribe this kind of interaction. The simulator can be used both for analysis, design and verification of autonomous systems (by intuitively abstracting them into our model and running the simulation). Good system design can be selected even for diffi-cult, underspecified design problems. Although the inspiration of the model comes from evolutionary game theory, the evolving agents may represent not only biological, but also technical sys-tems (e.g. software agents), and thus in some cases the underly-ing evolutionary mechanisms and observations differ from the typically published results.

Original languageEnglish
Title of host publicationProceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008
Pages165-172
Number of pages8
Volume3
DOIs
Publication statusPublished - 2008
EventInternational Multiconference on Computer Science and Information Technology, IMCSIT 2008 - Wisla, Poland
Duration: Oct 20 2008Oct 22 2008

Other

OtherInternational Multiconference on Computer Science and Information Technology, IMCSIT 2008
CountryPoland
CityWisla
Period10/20/0810/22/08

Fingerprint

Software agents
Game theory
Simulators
Systems analysis

ASJC Scopus subject areas

  • Computer Science Applications
  • Software

Cite this

Kovacs, D. L., & Dobrowiecki, T. (2008). Evolution of strategy selection in games by means of natural selection. In Proceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008 (Vol. 3, pp. 165-172). [4747235] https://doi.org/10.1109/IMCSIT.2008.4747235

Evolution of strategy selection in games by means of natural selection. / Kovacs, Daniel L.; Dobrowiecki, T.

Proceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008. Vol. 3 2008. p. 165-172 4747235.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Kovacs, DL & Dobrowiecki, T 2008, Evolution of strategy selection in games by means of natural selection. in Proceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008. vol. 3, 4747235, pp. 165-172, International Multiconference on Computer Science and Information Technology, IMCSIT 2008, Wisla, Poland, 10/20/08. https://doi.org/10.1109/IMCSIT.2008.4747235
Kovacs DL, Dobrowiecki T. Evolution of strategy selection in games by means of natural selection. In Proceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008. Vol. 3. 2008. p. 165-172. 4747235 https://doi.org/10.1109/IMCSIT.2008.4747235
Kovacs, Daniel L. ; Dobrowiecki, T. / Evolution of strategy selection in games by means of natural selection. Proceedings of the International Multiconference on Computer Science and Information Technology, IMCSIT 2008. Vol. 3 2008. pp. 165-172
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