Do gaming motives mediate between psychiatric symptoms and problematic gaming? An empirical survey study

Matteo Ballabio, Mark D. Griffiths, R. Urbán, Alessandro Quartiroli, Z. Demetrovics, Orsolya Király

Research output: Contribution to journalArticle

16 Citations (Scopus)

Abstract

Previous research has suggested that motives play an important role in several potentially addictive activities including online gaming. The aims of the present study were to (i) examine the mediation effect of different online gaming motives between psychiatric distress and problematic online gaming, and (ii) validate Italian versions of the Problematic Online Gaming Questionnaire, and the Motives for Online Gaming Questionnaire. Data collection took place online and targeted Italian-speaking online gamers active on popular Italian gaming forums, and/or Italian groups related to online games on social networking sites. The final sample size comprised 327 participants (mean age 23.1 years [SD = 7.0], 83.7% male). The two instruments showed good psychometric properties in the Italian sample. General psychiatric distress had both a significant direct effect on problematic online gaming and a significant indirect effect via two motives: escape and fantasy. Psychiatric symptoms are both directly and indirectly associated with problematic online gaming. Playing online games to escape and to avoid everyday problems appears to be a motivation associated with psychiatric distress and in predicting problematic gaming.

Original languageEnglish
Pages (from-to)1-11
Number of pages11
JournalAddiction Research and Theory
DOIs
Publication statusAccepted/In press - Mar 24 2017

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Psychiatry
Social Networking
Fantasy
Psychometrics
Sample Size
Motivation
Surveys and Questionnaires
Research

Keywords

  • gaming addiction
  • gaming motivation
  • internet gaming disorder
  • mediation analysis
  • problematic gaming use
  • Video gaming

ASJC Scopus subject areas

  • Medicine (miscellaneous)

Cite this

Do gaming motives mediate between psychiatric symptoms and problematic gaming? An empirical survey study. / Ballabio, Matteo; Griffiths, Mark D.; Urbán, R.; Quartiroli, Alessandro; Demetrovics, Z.; Király, Orsolya.

In: Addiction Research and Theory, 24.03.2017, p. 1-11.

Research output: Contribution to journalArticle

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