This paper describes the implementation of a transport simulation in a parallel environment. The implementation is based on a graphical parallel programming environment called P-GRADE. The transport simulator, called MadCity, simulates a specific road network of a city and shows cars moving on the roads. To achieve scalability of the traffic simulation, the use of templates is necessary. This helps to control the number of participating processes required for the simulation without making modifications to the simulator's source code. Performance results are collected from four, eight and sixteen nodes of the Parsifal cluster and compared with the sequential execution results of the simulator. The implementation of the transport simulator is extended further to support the simulation of multiple cities within the same cluster and on the Grid.